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Fable 2 - How do I get my Pub Games Items on to my Main Character?

I've been asked this question a lot lately.  For those of us who honestly played Pub Games and unlocked a bunch of the items, there isn't a lot of documentation on how you actually get those items.

First things first, you have to go into Fable 2 and create a character.  Save that character and exit the game.

Secondly, go into Pub Games and merge your Pub Game character into your Fable 2 character.

Thirdly, and this is where most of us get confused, you won't have the items right away.  In order to collect the items, you have to find a game master.  Any game master should do, but in my specific case I went to the game master in the Bowerstone market pub.

Just talk to the game master and he'll hand over all of your items.  Enjoy!

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October 31, 2008 08:33 by Wardy More
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Dead Space Review

It's that time of the year again.  The time of year when little kiddies can't afford all of the games on the market and the time of year when us adults spend too much time at work to enjoy all the great titles coming out.

Admittedly, I was too busy playing Fable 2 to even consider spending time with Dead Space.  Fortunately, Fable 2 is short. 

Diving into the world of Dead Space you’re going to notice one thing straight away, the graphics.  The graphics are breath taking.  The lighting effects and textures are some of the best I've seen in a long time.  After you’ve absorbed that, you’ll start to notice how amazing the sounds and music actually are and how they’re corresponding to the events around you.

Not long after that, within the first 5 minutes, you’ll have your first heart attack.  This game does many things well, but the main thing they’ve set out to do, is kill you…for real.  Turn the lights out, crank up the volume and get ready to experience one of the most horrifying games since F.E.A.R.

They’ve done a great job of never removing you from the experience.  Your traditional H.U.D., showing your health and other details, is tied directly into you suit.  Your ammo levels are visible on your weapon whenever you aim.  Even your inventory screen magically pops up in front of your character as things continue to lurk in the darkness.

From the whispers, you occasionally hear but can never determine where they're coming from, to the noises in the ventilation, you’ll quickly feel immersed in a situation you have little control over.  This game is definitely not for the epileptic since you occasionally enter rooms not only plastered with blood and body parts, but suffering from electrical issues as well.

Besides scaring the crap out of you, the story is very well done and you really do start to develop sympathy for the events that took place before your arrival.  As you dive deeper into the game, you’ll come across many Video, Audio and Text Logs from the previous inhabitants of the ship.  Listen, watch and read them because they make the game experience that much more enjoyable as you start to piece together what took place.

There is a wide enough assortment of weapons to keep you interested and everything is completely upgradeable using power nodes and work benches. 

The zero gravity and vacuum experiences are amazing.  I was very impressed by the sound changes when you enter a vacuum and how the combat system takes a whole new appreciation in zero gravity.

Overall, if you can take a break from Fable 2, or any of the other great titles coming out over the next few weeks, try not to miss out on Dead Space.  Just make sure you’re wearing your Depends and let your loved ones know where you are.

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October 30, 2008 02:17 by Wardy More
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Fable 2 Getting Patched Already

Fable 2 is a great game, but like most modern games, is not without its share of problems.  So it should come as no surprise it is getting patched, already.

"Fable 2 will be receiving much-needed patches for its Abbot Quest and co-op bugs sometime soon, reports Kotaku. Lionhead Community Manager Sam Van Tilburgh commented that "some [bugs] (like the Abbot Quest) have been fixed already."

Read the Full Article >>

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October 27, 2008 13:43 by Wardy More
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